Wednesday, 16 November 2011

Skype call recorder

For students undertaking research projects-
Here's a link to a piece of software that's useful if you are interviewing on Skype and need to record the information given.

Riviera for Skype is a Skype call recorder. It automatically records Skype calls and conversations to MP3 files.
Very convenient for recording interviews, tech talks, conferences, audio casts, pod casts for learning later, etc.

You may get more food for thought from Riviera for Skype 3.6.9894 

Skype Call Recorder
For a link to Riviera for Skype 3.6.9894

Friday, 28 October 2011

Thursday, 20 October 2011

IP Integration Prop brief Second year 2011

Project: IP Integration Prop brief  The task was to design and model THREE props for an already existing Intellectual property, they needed to be fully textured as Game Ready Art Assets and ready for import into UDK for presentation. Through the use of sketch work and research students were asked to explore the design of their Art Assets before committing to a 3D model. They had a Polygon Budget of 2500 polys (triangles) for all models together.
 

Learning Outcomes  
Develop skills required for generating industry standard game assets. 
Develop idea realisation skills through sketch work and 3 Dimensions. 
Understand restrictions that are in place within industry. 
Develop work for exporting to the UDK engine and presentation skills. 
Below are some examples of the outcome of this project.



























































































































Sunday, 2 October 2011

Role out the Barrel

As a recap of the basics of Maya for the first 3D modelling brief of the new semester we challenged the second year games design students to produce a low polygon model of a barrel.
The brief requires attention to best practise guidelines for export to the Udk engine and to use the uv map and texture effectively. Students are encouraged to hand paint their own textures in Photoshop with a touch pen.
Below are some sample images from tutors, Aaron and Bev,
followed by some examples of the student solutions to the brief.









































Saturday, 24 September 2011

BA Games Design Course Info

BA Games Design Course Information for Academic year 2011-12 is now available to view on the Uclan website for those who are interested in applying for the course, or if you know someone who would like more info.
























See the link.





Friday, 19 August 2011

Games design students develop their own art blogs over summer

Two of our up and coming games design students have developed their own art blogs over summer that I would like to share as both are developing their skills at a rapid pace.
Ailish is just starting her second year and has a real feel for light in her digital work.




















Dare to be Digital win brings chance of BAFTA for Uclan Games students

Our very own Daniel Scholes, just starting his 3rd year on the  
BA (Hons) Games Design course at Uclan was celebrating a fantastic win this last week at 
DARE TO BE DIGITAL 2011 in Dundee ;-) alongside the rest of the team.

 

also comprised of recent graduates from the  
BSc (Hons) Computer Games Development at Uclan Joe Hurst, Mat Stevenson and Stuart Brown. They teamed up with Mallath Abbas from Liverpool Screen School to become one of three teams to win in the Dare to be Digital competition.  
Their game 'Dreamweaver' is a puzzle-platformer for the PC which becomes nightmarish when your animal friends starts to attack … 

Rhoda Daly was there on the day to see the winners announced.

"The team did the University soooo proud.  They worked really well together and by all accounts have really put the hours in to get this prototype completed.  Their presentation was both professional and engaging.  Throughout the weekend they had the public constantly queuing up to play the game and they were so friendly and helpful with everybody playing. 
As a team they really stood out, both in working together as a group, working with the other teams and in their positive and professional attitude throughout the event."

The prize giving was nerve racking as it was the very last award to be announced - They are the 3rd overall winner of the Dare to be Digital 2011 competition and now go up against two other winners; Digital Knights and Swallowtails, to compete for the exclusive 'Ones to Watch' BAFTA award 2012.
The standard of work from the winning teams was excellent.
The 'Evolved Ape' team received £2,500


and also see UCLAN news.

We will be grilling Daniel for lots of news of his experience when he returns to the course in a few weeks .








Top 50 Best Game Design Blogs

Top 50 Best Game Design Blogs.
This is an interesting list of blogs that focus on Game design. Some are good.
It's worth a look ;-) Here



Tuesday, 19 July 2011

Online Games Launch - UCLan



Play the game here.
Uclan Games Design M.A. Students, Harry Prestidge and Dan Startin, talk about the launch of the first 'FlashBang Science' online game which is designed to bring fun into learning about Science.
Dan and Harry are currently developing more games in collaboration with Claire Holt and programmer Stephen Higgins of FlashBang Science.

More here. Making science fun