Saturday, 28 April 2012

Playable Level Design and Creation

This year 2nd year BA (Hons) Games Design students have had the pleasure of working with UCLan's Music Practice students on a collaborative project which involved the creation of art assets and  game design for a playable level, incorporated with original audio designs of music and sound effects. 
Games students designed and built their art assets in Autodesk Maya and imported them into the UDK engine where they used Kismet to develop the interactivity of their levels.
 
The work shown below illustrates  a range of the projects that were produced.
GAMES DESIGN -  Saija Sipila
MUSIC Composition - Chris Bush, York St John University
See Cinematic play through film below  

video

and more at..
YouTube links
























































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 GAMES DESIGN - Anthony Lo 
MUSIC PRACTISE - Berry Moore
See films on YouTube in links below  








 


GAMES DESIGN - Emma Smith   
MUSIC PRACTISE - Tim Lowe 
See films on YouTube in links below  
UDK AquaSol 2   
AquaSol Gameplay 

 






3 comments:

  1. These levels are is brilliant! Congrats to the students who produced this work, this course is evolving and im exicted!

    ReplyDelete
  2. I agree OJ.
    For this project, the combination of Game Design in one module and development of Art assets in the other is proving to be
    a good formula. The addition of sound from the Music students also helps bring the levels to life.

    ReplyDelete
  3. Awesome work! There's some really fantastic talent coming out now :)

    ReplyDelete