Monday, 2 November 2009

Research into the potential of virtual environments by Bev Bush










Areas of Investigation


Exploring the educational and networking potential of Second Life and other virtual spaces with a view to opening up this immersive technology to our researchers, artists and designers .



Speaker at Women in Games 2008.


Encouraging creative thinking through the use of digital design and 3D building techniques across a variety of courses and using our virtual island as a social networking portal and a universal stage for designers of varied backgrounds to explore, exhibit and learn.


A team of female multi-disciplinary practitioners, have come together in the Northern School of Design to study issues surrounding immersive technology.The “Games By Girls” group intends to explore the possibilities for different subject areas to develop innovative content and alternative purposes of games .